Мила обнови решението на 19.10.2015 10:58 (преди над 9 години)
+def move(snake, direction)
+ snake_new = snake[1..-1]
+ grow(snake_new, direction)
+end
+
+def grow(snake, direction)
+ snake_new = snake.dup
+ head = new_head(snake, direction)
+ snake_new.push(head)
+end
+
+def new_head(snake, direction)
+ old_head = snake[-1]
+ [old_head[0] + direction[0], old_head[1] + direction[1]]
+end
+
+def new_food(food, snake, dimensions)
+ field = new_field(dimensions)
+ while snake.include?(field) or food.include?(field) do
+ field = new_field(dimensions)
+ end
+ field
+end
+
+def new_field(dimensions)
+ xs = rand(dimensions[:width])
+ ys = rand(dimensions[:height])
+ [xs, ys]
+end
+
+def obstacle_ahead?(snake, direction, dimensions)
+ head = new_head(snake, direction)
+ snake.include?(head) or wall?(head, dimensions)
+end
+
+def wall?(head, dimensions)
+ return true if head[0] < 0
+ return true if head[0] >= dimensions[:width]
+ return true if head[1] < 0
+ return true if head[1] >= dimensions[:height]
+ return false
+end
+
+def danger?(snake, direction, dimensions)
+ return true if obstacle_ahead?(snake, direction, dimensions)
+ next_turn = move(snake, direction)
+ obstacle_ahead?(next_turn, direction, dimensions)
+end
+
+